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1. Fire! - in Player Features and Ideas Discussion [original thread]
well even when the bullets hit they shouldn't hit the same spot all the time. make the laser, bullets and missiles hit diff places of the ship
- by M Mother - at 2007.06.11 18:36:00
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2. another way of rathunting and mining - in Player Features and Ideas Discussion [original thread]
ok, well I guess they will not include anything that make us travle in space. Right now we just jump from place to place and actually the entire galaxy is just some spots that would fit in one single solarsystem or even just around one planet. I w...
- by M Mother - at 2007.06.11 18:33:00
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3. another way of rathunting and mining - in Player Features and Ideas Discussion [original thread]
I want rats al over the systems. not only by the astroidsbelts but traffick around the planets surface and between diff planets. large convoys in the middle of nowere and so on. i wanna be forced to search with radar to locate rats and if I se on...
- by M Mother - at 2007.06.11 14:56:00
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4. Unique Insurance overhaul idea - in Player Features and Ideas Discussion [original thread]
I think you are right in some ways. People here say insuranse doesn't have to be realistic cause jumpgates isn't realistic either but why compare two totally diff things? I also think it's strange that all insurancecompanies in game only wanna pay...
- by M Mother - at 2007.02.12 19:06:00
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5. SIZE OF STATION - in Player Features and Ideas Discussion [original thread]
Who in CCP came up with the great idea that the station should be bigger on the inside then the outside? the ships in the game are huge and when beign docked in station you should get a feeling they are but right now you are hoovering in the middl...
- by M Mother - at 2007.01.26 17:25:00
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6. new destroyer models? - in Player Features and Ideas Discussion [original thread]
Or why not a destroyer without these bonus making it much slower shooter but longrange. Make a destroyer that shoot fast but not as faar
- by M Mother - at 2007.01.23 17:14:00
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7. Major Awesome Suggestion You All Should Support - in Player Features and Ideas Discussion [original thread]
I've asked this a year ago and got answer from ccp that they want us to play the game, not hang out in the website. But like this christmas I went to spent the christmas with my parents and they have a computer with eve. second day on christmas I ...
- by M Mother - at 2007.01.12 15:26:00
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8. Defensive gun batteries - in Player Features and Ideas Discussion [original thread]
does a FLAK-gun sound like a smartbomb? I might have wrong cause I've never used a smartbomb but doesn't smartbomb destroy everything within 5km? We don't want something that can destroy everything within 5km. We want the ability to fit larger shi...
- by M Mother - at 2007.01.12 15:16:00
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9. What its like to play Eve - in Player Features and Ideas Discussion [original thread]
you are totally right! The only difference in 0.0 is that I check the local sometimes to see that the system isn't inveded by pirates. otherwise it's all about finding a rat or a astroid (about the same exitement doing both) and then earn isk on i...
- by M Mother - at 2007.01.11 10:50:00
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10. Defensive gun batteries - in Player Features and Ideas Discussion [original thread]
this sounds like the FLAK-gun idea I've tried to write about. A highspeed FLAK-cannon send out projectiles that detonates near enemy ship. A large ship should be able to defence itself against frigates if the pilot is ready to loose 1 highslot. A...
- by M Mother - at 2007.01.11 10:41:00
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11. salvaging! - in Player Features and Ideas Discussion [original thread]
Ok it's just me then=(
- by M Mother - at 2006.12.04 21:22:00
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12. salvaging! - in Player Features and Ideas Discussion [original thread]
You ever seen the short movies Blizzard made for starcraft? In the intromovie for starcraft some salvager (listening to strange guitarr music) find wreck from a battle. The wreck are huge and they scream in radio that they "scored big time this ti...
- by M Mother - at 2006.12.04 16:40:00
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13. New Look at Insurance System with Revelations? - in Player Features and Ideas Discussion [original thread]
In real life insuranse is maybe 5% per year for a machine, (maybe lower). In EVE the insuranse is 30% four times a year.. .and this is a game. Spending money on nothing is no fun and a game should be fun. Therefore I think you should be able to in...
- by M Mother - at 2006.12.03 10:16:00
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14. Joystick? Cockpit 3D Aerial Combat? can you say "out of pod piloting"? - in Player Features and Ideas Discussion [original thread]
I guess soon anohter spacegame will arive there you can walk around in station and fly ships with joystick, if ccp doesn't watch out they will be left behind
- by M Mother - at 2006.12.01 16:27:00
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15. Wreck!!!!! - in Player Features and Ideas Discussion [original thread]
2 days and I'm already starting to complain. The idea with wreck is great! I love it but there is one thing. As I understand it all you have to do is having a salvager fitted and then you can tractorbeam the object and loot the wreck twice. here...
- by M Mother - at 2006.12.01 14:18:00
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16. stupid mining - in Player Features and Ideas Discussion [original thread]
I've been mining a bit and I make money on it and can be in safe space. Thats good but it's killing me!!! it's all about sitting by the computer and ones every minute putting your ore into a box 100 times smaller then your ship (cause your huge sh...
- by M Mother - at 2006.11.27 17:10:00
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17. Stupid rathunting - in Player Features and Ideas Discussion [original thread]
I Don't have any good ideas about how to change it but I would really like to change the idea with rathunting. It's good isk when the belts are full but **** boring! The only thing I've worried about is pirates comming into the system ending up me...
- by M Mother - at 2006.11.27 16:54:00
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18. "Dry run" in fitting screen - in Player Features and Ideas Discussion [original thread]
nice idea! many times I've wanna try my shields and run out for some rats who can shoot at me but I can't find any. much easier being able simulate taking fire in fitting screen
- by M Mother - at 2006.11.27 16:43:00
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19. Do your Top 10 list - in Player Features and Ideas Discussion [original thread]
1:cokpitview/bridgeview and ability to move around in ships 2:inside of station being smaller then the outside and a drydock instead of the ship howering in air and you should be able to see other ships. 3:larger turrets, a turret should be as b...
- by M Mother - at 2006.11.23 19:11:00
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20. Asteroid belts and planetary rings - in Player Features and Ideas Discussion [original thread]
yes, and maybe the pirates wouldn't just have to warp from one belt to another to get to you. they have to search a bit first!
- by M Mother - at 2006.11.23 18:28:00
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